NanoAI

arjun988/blender-skills · 1.3.0

Blender skill collection from arjun988/blender-skills

安装

Install the collection through a compatible DSH manager and connect Blender MCP before using skills.

平台归档 · 市场版本 1.3.0

1.1 MiB · zip。下载后核对摘要、来源及权限。代码在用户客户端安装后运行。

下载 1.3.0
兼容性与平台
Blender MCP connection required; Windows, macOS and Linux declared upstream. Actual Blender execution has not been verified. · Windows、macOS、Linux

以下为英文上游使用说明,第三方宿主兼容性尚未经 NanoAI 验证。

Blender Skills

Blender Skills

94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.

Version License Skills Blender MCP Cursor Claude Code Kiro Codex Website


Quick Start

Works with Cursor, Claude Code, Kiro, and Codex — same skill pack, Blender MCP execution.

Claude Code

git clone https://github.com/arjun988/blender-skills.git
cp -r blender-skills/.claude/skills /path/to/your/project/.claude/skills/

Cursor (Windows)

git clone https://github.com/arjun988/blender-skills.git
Copy-Item -Recurse -Force "blender-skills\.claude\skills\*" ".cursor\skills\"

Kiro

# Copy skill folders into your Kiro skills directory, then restart Kiro
cp -r blender-skills/.claude/skills/* /path/to/kiro/skills/

Codex

# Mount or copy skills into your Codex skills path
cp -r blender-skills/.claude/skills/* /path/to/codex/skills/
# or: ln -s /path/to/blender-skills/.claude/skills /path/to/codex/skills/blender-skills

For all installation methods and first steps, see the Quick Start Guide.

Full documentation: blender-skills.vercel.app


Skills (94)

94 specialized skills across modeling, production, technical, pipeline, art styles, horror packs, worlds, moods, and gameplay genre direction.

See Skills Guide for the full list, subtype coverage map, decision trees, and workflow combinations.

Usage Patterns

Orchestrated Execution

The blender-director skill analyzes your request and routes automatically:

# Hard Surface Asset
"Build a game-ready sci-fi rifle for Unreal Engine, 3k tris, realistic PBR"
→ blender-director → hard-surface → uv-workflow → materials → asset-optimization → export-pipeline

# Environment
"Create a modular horror corridor kit — narrow, flickering fluorescent, Silent Hill feel"
→ blender-director → horror-style → environment-artist → lighting → export-pipeline

# Character
"Retopologize this creature sculpt for game animation, 15k triangle budget"
→ blender-director → retopology → uv-workflow → texture-workflow → rigging

Reference Image Matching

Attach a photo or concept art and the agent matches it:

"Match this reference — industrial spaceship, analyze first then build in Blender"
→ blender-director → reference-image-match
  → Camera match → Geometry tiers → Materials → Lighting → Screenshot comparison loop

Skill Categories

Category Skills
Orchestration blender-director
Modeling blender-modeler, hard-surface, prop-artist, vehicle-artist, environment-artist, vegetation-artist, character-artist, creature-artist, character-archetypes
Production sculpting, retopology, uv-workflow, materials, texture-workflow, hair-groom, cloth-sim, lookdev
Technical geometry-nodes, lighting, camera-cinematography, rendering, compositing, animation, rigging, vfx-fx, physics-sim
Pipeline procedural-modeling, scene-assembly, set-dressing, asset-optimization, lod-pipeline, collision-proxy, export-pipeline, unity-export, unreal-export, godot-export, qa-review, archviz
Core styles horror-style, psx-horror-style, lowpoly-style, anime-style, voxel-style, isometric-style, stylized-style, realistic-style
Extended styles cartoon, comic-book, manga, pixel-art, hand-painted, painterly, stop-motion-craft, chibi, noir, minimalist, vector, retro-8bit, retro-16bit, hd-2d, frutiger-aero
Horror packs cosmic-eldritch, body-horror, analog-found-footage, liminal-space, folk-horror, mascot-puppet, dream-weirdcore, indie-horror-aesthetics
Worlds / moods fantasy-worlds, sci-fi-punk-worlds, historical-worlds, apocalypse-worlds, biome-worlds, cozy-wholesome, dark-gritty, dream-surreal, neon-retrofuturism, brutalist
Genre direction action-combat, shooter, rpg, survival, stealth, puzzle-platformer, metroidvania-roguelike, soulslike, strategy-sim, racing-sports, narrative-vn, card-party-idle, open-world-sandbox
Eras visual-console-eras

Full paths and workflows: SKILLS_GUIDE.md.


Blender MCP

Every skill executes directly in Blender via MCP — no UI walkthroughs, no manual steps.

Blender (running) ← BlenderMCP addon ← Cursor / Claude Code / Kiro / Codex

Setup in 4 steps:

  1. Install uv
  2. Install the BlenderMCP addon in Blender
  3. Blender sidebar N → BlenderMCP → Connect to Claude
  4. Restart your agent — Cursor ships .cursor/mcp.json; Claude Code uses .mcp.json

Full guide: docs/BLENDER_MCP_SETUP.md

Config / Path Client
.cursor/mcp.json + .cursor/skills/ Cursor
.mcp.json + .claude/skills/ Claude Code
Kiro skills dir + Blender MCP Kiro
Codex skills path + Blender MCP Codex

Workflow Pipelines

Hero Hard Surface Prop

blender-director → hard-surface → uv-workflow → materials → asset-optimization → export-pipeline

Game Character

blender-director → character-artist → sculpting → retopology
→ uv-workflow → texture-workflow → rigging → animation → export-pipeline

Horror Environment

blender-director → horror-style → environment-artist → lighting
→ lowpoly-style → asset-optimization → export-pipeline

Modular Kit

blender-director → environment-artist → geometry-nodes
→ uv-workflow → texture-workflow → asset-optimization → export-pipeline

Reference Image Match

blender-director → reference-image-match.md
  → Reference Analysis → Camera match → Geometry tiers
  → Materials → Lighting → Screenshot compare loop
  → visual-match-checklist → validation-checklist

Philosophy

Every skill in this pack:

  • Thinks before acting — Plans the full pipeline before touching Blender
  • Executes via MCP — Uses Blender MCP tools when connected, never narrates UI steps
  • Matches references — Analyzes photo first, camera-matches, screenshot-compares in a loop
  • Follows production standards — Naming conventions, polycount budgets, game-ready output
  • Validates before export — Asset optimization and checklist gate on every delivery

Project Structure

.claude-plugin/           # Claude Code plugin manifest
.claude/skills/           # 94 skills + 175+ reference files
  ├── blender-director/
  ├── hard-surface/
  ├── prop-artist/
  ├── genre-shooter/
  ├── sci-fi-punk-worlds/
  ├── ... (89 more skills)
  └── references/         # Asset pipeline, naming, MCP tools, checklists
.cursor/skills/           # Synced mirror for Cursor
.cursor/mcp.json          # Blender MCP config (Cursor)
.mcp.json                 # Blender MCP config (Claude Code)
site/                     # Website (blender-skills.vercel.app)
docs/
  └── BLENDER_MCP_SETUP.md

Documentation

Doc Purpose
QUICKSTART.md Installation and first steps
SKILLS_GUIDE.md Skill index, decision trees, workflows
docs/BLENDER_MCP_SETUP.md Blender MCP connection guide
CONTRIBUTING.md How to add skills and contribute
CHANGELOG.md Version history
.claude/skills/references/ Shared pipeline standards

Contributing

See CONTRIBUTING.md for guidelines on adding skills, writing references, and submitting pull requests.


Changelog

See CHANGELOG.md for full version history and release notes.


License

MIT License — See LICENSE for details.


Support


Built for Cursor, Claude Code, Kiro & Codex | Blender MCP | 94 Skills | 175+ Reference Files

Inspired by jeffallan/claude-skills

来源、权限与发布信息

skill · 平台归档 · MIT · 公开免费下载

源码与许可
源码仓库 · MIT;原包保留许可文件
SHA-256
4206eb57f79ff369fe08409886760731163db061340c9f66bc803ecfcd638c31
权限声明
  • Read and install collection skill files and shared references
  • Use Blender MCP when invoked
变更说明
Collection from upstream commit 8f778d2405a214b508d4c7d80742be8e43acdd52, including a documented metadata compatibility correction.
发布时间

已发布版本